Glyph 3D version 1.2 will be released to the Unity assetstore shortly. It just needs a few more tests. It’s mostly bugfixes.
Changelog:
- Reworked the UI to better fit smaller screens
 - Fixed a few bugs regarding joining meshes
 - Prepared internal structures for runtime creating of characters
 - Added the option to generate prefabs for the generated meshes.
 
												