Glyph 3D version 1.2 will be released to the Unity assetstore shortly. It just needs a few more tests. It’s mostly bugfixes.

Changelog:

  • Reworked the UI to better fit smaller screens
  • Fixed a few bugs regarding joining meshes
  • Prepared internal structures for runtime creating of characters
  • Added the option to generate prefabs for the generated meshes.

 

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